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Bennett Foddy's Unique Approach to Game Design: Exploring Walking and Failure

September 1, 2025 - 19:35

Bennett Foddy's Unique Approach to Game Design: Exploring Walking and Failure

As the launch of his upcoming game, Baby Steps, draws near, game designer Bennett Foddy reflects on his distinctive creative process that often centers around themes of walking, failure, and unconventional gameplay mechanics. Known for his previous works that challenge players' expectations, Foddy continues to push the boundaries of what video games can convey.

In Baby Steps, players will navigate a world where walking itself becomes an intricate puzzle. Foddy's fascination with the physicality of movement is evident, as he aims to create an experience that is both humorous and frustrating. His games often embrace the idea of failure as a core component, encouraging players to learn from their mistakes and find joy in the struggle.

Foddy's exploration of golf, particularly in his earlier title Getting Over It with Bennett Foddy, showcases his ability to blend absurdity with deep philosophical undertones. As he prepares for the release of Baby Steps, fans eagerly anticipate how his innovative approach will redefine the gaming experience once again.


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