May 18, 2026 - 21:59
![Puppet Combo’s ‘The Backrooms’ Exudes Atmosphere, But Ultimately Feels Lacking [Review]](/pictures/news/large/puppet-combos-the-backrooms-exudes-atmosphere-but-ultimately-feels-lacking-review.webp)
Much like Slender Man, the Backrooms is a creepypasta concept that started as a simple post and evolved into a horror phenomenon. Through collective storytelling all over the internet, its lore has expanded organically, telling the horrifying story of a strange liminal space you enter by no clipping out of reality. Also like Slender Man, it has now inspired a video game adaptation. Puppet Combo, known for their retro-style horror titles, took a crack at it with "The Backrooms." The result is a game that nails the atmosphere but stumbles in execution.
From the moment you start, the game does an excellent job capturing that uneasy, lonely feeling of being trapped in an endless maze of beige carpet and fluorescent lights. The sound design is a standout. The constant hum of buzzing bulbs, the distant echo of something moving, and the occasional flicker of darkness all work together to keep you on edge. The visual style, which mimics old VHS tapes and grainy footage, adds to the sense of dread. It feels like you are watching a lost tape rather than playing a modern game.
However, the experience starts to fall apart once you get past the initial shock. The gameplay loop is repetitive. You wander through nearly identical hallways, collect items, and avoid the occasional monster. There is little variety in the threats, and the puzzles are either too simple or frustratingly vague. The game relies heavily on jump scares, which lose their impact after the first few times. What starts as a tense exploration quickly becomes a chore. The Backrooms concept is built on the idea of infinite, unsettling space, but the game feels cramped and limited. It captures the look of the Backrooms but misses the deeper, psychological horror that makes the original concept so compelling. For fans of Puppet Combo, this might be worth a play for the atmosphere alone, but most players will find it lacking.
August 16, 2026 - 18:42
Pixar Announces ‘Cars’ and ‘Coco’ TV and Film Sequels, Video Games and Expansions Across Disney Parks at D23 2026Pixar used its D23 2026 showcase to lay out a massive slate of projects tied to two of its most beloved franchises. The studio confirmed that both Cars and Coco will expand well beyond their...
August 16, 2026 - 08:34
Disney, Epic Games Partner on Star Wars Game Connecting Theme ParksThe line between virtual worlds and physical theme park experiences is getting thinner. Disney has announced a new collaboration with Epic Games that ties its Star Wars attractions directly into...
August 15, 2026 - 18:15
Riffs On GoldenEye 007, Star Fox And Kingdom Hearts, And Other New Indie Games Worth Checking OutThis week`s indie scene is leaning hard into nostalgia, but not in a lazy way. Several new releases take clear inspiration from the N64 and PlayStation era, remixing familiar mechanics into...
August 15, 2026 - 03:08
25 Years of Mafia Video Games: An Oral HistoryTo mark a quarter-century of the Mafia series, IGN sat down with the developers who shaped the franchise from its gritty origins to its modern open-world ambitions. What started as a small Czech...